(Game File Not Loading all Assets - Missing Trees, Grass, Pebbles)


Title:
Dawdle (2025)

(21 ½ in x 69 in x 21 ½ in) PC, Arcade parts, Cardboard, Tape, Glue, Markers

Artist Statement: My favorite word is "Dawdle", To Waste time; be slow. It's also an ability that many take for granted or struggle to learn. So let's go back to the time of cardboard spaceships and cardboard buildings. Take it back to basic controls and objectives in a video game. Cause if there is anything that I want you to get from this, is a break. Have a quick look around and a bit of space before experiencing it all once again, cause the times are moving fast and overloaded with experience. It might not seem to be entirely practical in life to pause but it'll add up over time. 

Controls (Joystick prefered)
Tab for mouse control / Click back in for Camera control
Up - W / Joystick 1 Forward
Left - A / Joystick 1 Left
Down - S / Joystick 1 Back
Right - D / Joystick 1 Right
Reset - Keypad 5 / Button 1
Camera - Mouse / Joystick 2
Additional Controls are an oversight (To be edited out)

This was made in Godot
Assets:
Tree, Bird, grass, sky, pebbles, door made by me via OpenBrush VR
White Noise Audio
City Cardboard Cutouts
VHS and CRT monitor effect
 (Shader)
Cardboard texture

Tutorials:
Godot FPS Complete Tutorial Series
How to make 3D games in Godot
Make your first 3D Platformer in Godot 4: Setup, Movement, and Camera Controls
How To Make A FPS Controller With Full Gamepad Support | Godot 3.3

Additional Notes:
This is my first time working with Godot and making a 3d game. Thank you for taking the time to look at this. 

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